Devil Trigger (Spell)
- Level
- Sorcerer/wizard 7
- Components
- V, S
- Casting Time
- 1 standard action
- Range
- Personal
- Target
- You
- Duration
- 1 round/level
Black and green fire wells forth from within you, and take on the aspects of a greater fiend. You gain the following traits:
- Large (-1 to attacks and AC, -4 to Hide and Move Silently, ability modifiers below)
- +16 net bonus to Strength (+8 size, +8 racial)
- +2 net bonus to Dexterity (-2 size, +4 racial)
- +8 net bonus to Constitution (+4 size, +2 racial)
- +7 enhancement bonus to natural armor
- 2 claw attacks (1d8 damage)
- Native outsider traits (if banished or dismissed, the spell ends)
- Damage Reduction 5/magic and either silver or cold iron (you choose which)
Source: original (inspired by Bite of the Werebear and the druid's Forest Avenger form)